3Dception for games is a real-time 3D audio and environmental modelling engine. Hear sounds above, below, behind or any point in space around you over any pair of headphones. Cross-platform, no additional hardware, low latency and blazingly fast.
Hear sounds with full elevation and front-back effects, up to resolution of a single degree. Audio is no longer inside your head but out there in the environment, where it belongs.
Sound reflections in the environment provide essential information to our ears. Hear crucial sound reflections that make your environment come alive. You’ll know when you’re next to a concrete wall, you don’t need your eyes. Get started now with easy reflection zones. Real-time geometry based reflection modelling is coming soon!
Intelligent path finding algorithms go beyond simple line-of-sight checks and add a new dimension to the audio by analysing the game geometry. You will definitely know when a sound is coming from a cupboard under the stairs.
Sounds react to changing environments. Sculpt realistic or alien worlds by specifying parameters such as air absorption and speed of sound. Coming soon – changeable parameters such as temperature and humidity, to tweak the boundaries of reality.